Programming
Intel: Windows 8 on ARM won’t run ‘legacy apps’
by admin on May.18, 2011, under Programming, Software, Tech News
Microsoft may be porting Windows 8 to the ARM architecture, but the general manager of Intel’s software and services group insists she’s not losing any sleep over a bruising battle in a more-competitive arena. At least when it comes to PCs.
Speaking on Tuesday at Intel’s Investor Meeting 2011 in Santa Clara, California, Renée James pointed out that the next version of Windows – popularly known as Windows 8 – will be available in versions for both x86 and ARM. There will be a “Windows 8 traditional”, she said, that will run on x86 chips and handle “legacy applications”, meaning existing x86-based Windows apps, and there will be a separate version of the OS that runs on ARM. Windows 8 traditional, she explained, will include a “Windows 7 mode”.
“[Windows 8 traditional] means that our customers, or anyone who has an Intel-based or an x86-based product, will be able to run either Windows 7 mode or Windows 8 mode,” she said. “They’ll run all of their old applications, all of their old files – there’ll be no issue.”
Not so with the ARMy flavor of Windows 8. “On ARM, there’ll be the new experience, which is very specifically around the mobile experience, specifically around tablet and some limited clamshell, with no legacy OS,” she said. “Our competitors will not be running legacy applications. Not now. Not ever.”
Rendering a 3D environment from Kinect video
by admin on Nov.17, 2010, under Programming, Tech News

[Oliver Kreylos] is using an Xbox Kinect to render 3D environments from real-time video. In other words, he takes the video feed from the Kinect and runs it through some C++ software he wrote to index the pixels in a 3D space that can be manipulated as it plays back. The image above is the result of the Kinect recording video by looking at [Oliver] from his right side. He’s moved the viewer’s playback perspective to be above and in front of him. Part of his body is missing and there is a black shadow because the camera cannot see these areas from its perspective. This is very similar to the real-time 3D scanning we’ve seen in the past, but the hardware and software combination make this a snap to reproduce. Get the source code from his page linked at the top and don’t miss his demo video after the break.
by H.a.D
Behind the scenes of a 1K graphics demo
by admin on Aug.09, 2010, under Programming

Programmer/designer [Steven Wittens] has posted a fantastic write-up on the black art of producing compact demo code, dissecting his own entry in the 1K JavaScript Demo Contest. The goal is to produce the best JavaScript demo that can be expressed in 1024 characters or less and works reliably across all standards-compliant web browsers.
[Wittens] details several techniques for creating a lot of visual flash in very few bytes, including the use of procedural graphics rather than fixed datasets, exploiting prime numbers to avoid obvious repetitions in movement, and strategically fudging formulas to save space while adding visual interest. These methods are just as applicable to other memory-constrained situations, not just JavaScript — some of the contest entries bear a resemblance to the compact microcontroller demos we’ve previously showcased, except running in your browser window.
The contest runs through September 10th, allowing ample time to come up with something even more clever. Whether he wins or not, we think [Steven] deserves special merit on account of having one of the most stylish blogs in recent memory!
By H.a.D
Gambas … VB in Linux !!??
by admin on Dec.07, 2009, under Programming, Software
Gambas
In software development, Gambas is an object-oriented dialect of the BASIC programming language, along with an integrated development environment to accompany it, which runs on Linux and other Unix-like computer operating systems. It is intended to provide a similar experience for developing BASIC programs to Visual Basic. Gambas is intended to be an alternative for former Visual Basic developers who have decided to migrate to Linux.
‘Gambas’ is a recursive acronym for Gambas Almost Means Basic. Gambas is also the word for prawns in the Spanish language, from which the project’s logo is derived.
Features
With Gambas developers can:
- Use databases such as MySQL or PostgreSQL.
- Build KDE (QT) and GNOME GTK+ applications with DCOP.
- Translate Visual Basic programs to Gambas and run them under Linux.
- Build network solutions.
- Create CGI web applications.
Gambas is designed to build graphical applications programs using the Qt toolkit or the GTK+ toolkit; the Gambas IDE is written in Gambas itself. Gambas includes a GUI designer to aid in creating user interfaces.
Differences from Visual Basic
Gambas 2.7.0 running on Fedora Linux with Blackbox
While Gambas is intended to be easy to transition to from Visual Basic, there are important distinctions between the two languages. One notable example is that Gambas indexes arrays starting with 0 (0..n-1), whereas Visual Basic indexes can start with 0 or 1 and always end with n.
Development
The Gambas runtime environment is needed to run executables.
Gambas is included in a number of Linux distributions‘ repositories, such as Mandriva’s, Debian’s, Fedora’s, and Ubuntu’s. There is a Windows version of Gambas which barely runs under the Cygwin environment. Graphical applications do not work under the Windows version[citation needed].
Running It in PS3 Linux :
I heard it’s possible to install Gambas on YDL linux .
But I haven’t tried . but 99.99% it’s possible .
I will Give it a try and inform you .
Programming with Golang !!! Google Programming !!!
by admin on Nov.11, 2009, under Programming, Software, Tech News
Google has started a new programming language, called “Go”. (Simple name, uh?) And no, it isn’t for the PSP Go.
Combining C++ with Python functionality that much used on Google apps, Go programming language stuff can be found here with some examples and a quick tour.
Will give a shot for this one and make some other futher posts in the following days.
Android 2.0 SDK Released …
by admin on Nov.06, 2009, under Handheld Devices, Programming, Software
I’ve just seen that the first release of Android 2.0 SDK has been released, with some interesting new features, such as sync options, multiple accounts managing, exchange mail support, search functionality for SMS and MMS, some new options for the built-in cameras (flash, zoom, balances, etc) and many other interesting new ones. Probably the most interesting thing is that now you can play with BT 2.1.
For updating, you can as usually use the Android SDK and AVD Manager for Eclipse or you can just download the SDK for a clean install.
XBMC running on Beagle Board !
by admin on Nov.01, 2009, under High End Tech, Linux, Programming, Tech News

The XBMC team has posted a teaser showing the current state of the ARM port of this popular open source media software. We’ve embedded it after the break where you can see the package boot up and playback HD video. In it we see that the system is decoding the signal well, but image rendering needs some tweaking before this will be ready.
The hardware used is a Beagleboard which runs a 600 MHz ARM processor, has OpenGL 2D/3D acceleration, puts out HD via a DVI port, and is selling for about $150. The 3? by 3? board can be connected to a network using a USB WiFi dongle. Although integrating XBMC by hacking TV firmware is a long way off, we’d consider velcroing one of these to the back of our HDTV and getting rid of the hulking PC behind the entertainment center.
Can’t wait for this version to hit a stable release and don’t mind using hardware that is just a bit bigger? Check out this guide for setting up XBMC on the $200 Acer Aspire Revo.
Compiling With Notepad++
by admin on Sep.21, 2009, under Programming
If you use regularly Notepad++, you’d might like to know that you can compile with it, instead of using any IDE, and therefore you can use that speed and multilanguage support on your favour. But well, we need some modifications on it, so let’s see some examples.
(continue reading…)
Sony to support PSP Minis devs all the way “unlike with the App Store”, free PSP SDK may come in the future
by admin on Sep.09, 2009, under Console Gameing, Handheld Devices, Programming

Sony’s strategy for the PSP Go — and to a certain extent, for older PSPs — seems to target Apple’s App Store directly. In the eyes of Sony Europe’s head of developer relations, Zeno Colaco, they’re not directly gunning for the App Store at all, but they will be doing things better.
In an interview with Develop, Colaco opined that the App Store doesn’t provide adequate help and visibility to developers — two things that Sony’s own PSP Minis service will have plenty of.
“Unlike with the App Store, we’re looking to support everyone that develops for us, instead of leaving developers out in the wilderness,” said Colaco. “We’re not immediately interested in giving developers free access and no help.”
“There are dangers in having total open access; like having thousands of applications where probably only thirty are discovered by the consumer,” he added. “Some of the developers working on the App Store and PSP Minis tell us that they prefer our approach because they get more visibility.”
In the same interview, Colaco said that a free SDK model may also be in the cards for PSP Minis developers. One reason that the App Store is awash in apps and games because their SDK itself is free to download, although developers have to pay a US$ 99 fee to enrol in the iPhone developer program.
“Further down the line, we may investigate a totally free model or supported model,” he said. Sony has already reduced the price of the PSP SDK to US$ 1,500. The company has also announced that they will be waiving bandwidth fees for developers interested in the service as well as providing a more streamlined QA and approval process.
Sony’s PSP Minis service is due to launch along with the PSP Go on October 1. So far, 15 titles have been confirmed to be available at launch. A total of 50 titles are expected to become available by the end of the year.
By QJ
Why HTML development is not programming Languege !
by admin on Sep.07, 2009, under Programming
I’ve just been talking with some friends that have finally got a job as “HTML Junior Programmer”, and since i saw that sentence, i was like going nuts. Many people do think that HTML, (XHTML, XML, GML, WML, VML, KML, YAML, SGML, XAML, PGML, OPML, XUL, …) development is indeed “programming”. But that’s an error, so let me explain.
On Web Development, you can find Programming Languages (Such as C, Perl, Java, Shell, VB) that contain also some of those Scripting Languages (PHP, Java/script, etc), and on the other side, you have the so-called “Markup Languages”. There are literally TONS of Markup languages, and even though on those languages, such as our lovely future descriptive HTML5, you have to obey some defined rules, so trying to keep it simple, Markup Languages can’t make decisions (and aren’t imperative, as they don’t “force” to make a defined instruction), therefore they are NOT programming languages.
However, you will probably say that on HTML you can find scripting calls and style sheet embedded, but this doesn’t makes it a programming language; it just makes it more easy to get confused with. This way, please, remember that HTML authoring is not programming, even though you can say that writing HTML is coding after all (however some people might answer you that you are just formatting data after all).
also that is correct.
html is a HyperText Markup Language, not programming language. nothing really to talk about. only noncompetent people call marking up pages with html programming. the very name of this language defines its purpose – markup.
real programming languages dont even contain word languagein its name, let alone the word programming.
By Sceners & Alek
Installing YDL 6.1 on Your PS3 in 60 Min
by admin on Aug.18, 2009, under Console Gameing, Programming

PS3 Linux
Here is a Fast faq for Installing Yellow Dog linux on your PS3
Remeber you need at least 10Gb free Space …
Click More …
